change the resolution in the file: data / Fraw / fwDataDB / fwDataDB_Application.txt or LGI_RingW_F_safe-patched.rar and change the first 4 lines otherwise you will have the pointer stagger. EXAMPLE: 1280/720 = change by what you want int, WindowWidth ,,, 1280 int, WindowHeight ,,, 720 int, RenderWidth ,,, 1280 int, RenderHeight ,,, 720 int, FrontendWidth ,,, 1024 int, FrontendHeight ,,, 600
Information on resolution change patch of SRC is old.This is the file I uploaded before, but since it has a problem, I deleted it.A new file has already been uploaded.Have you read Game Loader's "Readme.txt" and "exe list.txt"? .And reply is unnecessary.
this patch for SRC and Game Loader works fine for me thanks to this patch I can play SRC without the bug of textures and the game is graphically very beautifulCongratulations for this patch even if it is old.If there is a new version then I want to test it
HOME FEATURES - "Go Beyond Luxury at Candela Lofts, offering sophisticated living in a concrete super-structure that caters to the most discerning tastes. Bathed in light, with spacious rooms and refined features, these hallmark condominiums marry the rigors of Passive Building Construction with high quality appointments beyond what is expected from a unique, luxury residence. The elegant comforts and attention to detail at Candela Lofts raise the bar for an exclusive and sustainable home. Loft no. 200 features a dramatic double-height living space - 850 sq. ft. outdoor Ipe hardwood deck with summer kitchen, including Lynx Sedona grill system - Soaring 10' ceilings - Quiet rock installed on every wall throughout the home - Accent custom cove & recessed lighting - Fully custom kitchen with Miele Appliance Suite, including a 24"wide wine column, convection & steam wall ovens, filtered sparkling water tap - Master suite with massive walk-in closet & spa bath with freestanding soaking tub, shower & dual vanities - Whirlpool full size washer and dryer -VRV - Hardwood White Oak 7 1/2" Plank flooring over sound mats - (Variable Refrigerant Volume) for heating & cooling with ERV (Energy Recovery Ventilator) for fresh filtered air and energy recovery system per residence - Bike storage - European triple-glazed sound-insulated windows - High Design Lobby - On-site Garage Parking - Butterfly MX virtual doorman - 1 block from the up and coming Northwest Resiliency Park, restaurants, cafes, tennis courts & Trader Joe's."
San Francisco-based company Hazel Health specializes in providing virtual mental and physical health services to students and has expanded across 14 states. The new initiative is a partnership with public agency L.A. Care Health Plan and health insurance provider Health Net, which are funding up to $24 million to cover the services for L.A. County districts for the next two years.
More than 10,000 volunteers enrolled in those programs will get access to career fairs and information about scholarships and grants such as the CSAC Golden State Teacher Grant, which provides up to $20,000 for prospective teachers and counselors who agree to work at high-needs schools in California for four years. The first career fair, which will be virtual, is scheduled for Feb. 21.
The Miami Open presented by Itaú is one of the premier tennis events and each year features the best players from around the world. The event brings an unparalleled fan experience featuring 30 courts, a tennis campus with the largest video screen of any tennis event and the Stadium Court within Hard Rock Stadium.
A. AGENDA TITLE: CONCEPT PLAN REVIEW AND COMMENT: Request for citizen, staff, and Planning Board input on a proposal to demolish the existing hotel at 1345 28th Street and redevelop the property with three 4-story buildings up to 55-feet in height. The development is proposed to contain 295 residential apartments, in a mix of studio, one-, two-, three-, and four-bedroom configurations. A 46% parking reduction is proposed to allow for 387 parking spaces, where 712 are required per the underlying zoning. The applicant intends to maintain a portion of the existing tennis facilities on the south side of the creek. Case number LUR2021-00033.
On a motion by D. Ensign seconded by S. Silver the Planning Board voted 7-0 to, due to the expected length of the public hearing on CU South, approve a continuance of July 22, 2021 agenda Item 5A (LUR2019- 00010) to a virtual public meeting of the board to be held on July 29, 2021 at 6:00PM. The board agrees to limit clarifying questions to city staff to 30 minutes and clarifying questions to the applicant to 30 minutes each in the July 22, 2021 proceedings, and agrees that any additional questions will be accommodated during board deliberation on agenda item on July 29, 2021.
Wii Sports is a collection of five sports simulations, which have been designed to demonstrate the motion-sensing capabilities of the Wii Remote. The five sports included are tennis, baseball, bowling, golf and boxing. Players use the Wii Remote to mimic actions performed in real-life sports, such as swinging a tennis racket. The rules for each game are simplified to make them more accessible to new players. The game also features training and fitness modes that monitor players' progress in the sports.
Katsuya Eguchi, who managed Software Development Group 2 at Nintendo Entertainment Analysis and Development, produced Wii Sports. With the Wii, Nintendo desired to reach people who had not played video games before. To do this they needed software that allowed both long time and first time players to interact together in a fun way. Nintendo also wanted players to use the system daily and intended the game to be the console's flagship title to help accomplish this. Wii Sports was designed as a simple introductory line meant to offer something for both gamers and non-gamers. Sports were chosen as the theme because of the widespread familiarity with them. Rather than feature professional athletes or have realistic graphics, the game was designed to be simple so that anyone could play. Gameplay like running towards a ball in tennis was excluded to maintain simplicity. At one point in development, Super Mario characters were used, but were removed from the game because of feedback from players who preferred Miis. The game supports a 16:9 widescreen ratio and progressive scan, runs at 60 frames per second, and makes use of the Wii Remote's accelerometer to interpret the player's motion. Motion-sensing actions, like pitching and hitting, were prioritized to make them as realistic as possible. Because Nintendo did not expect players to purchase the Wii solely to play Wii Sports, they bundled the game with the console; Nintendo believed players would be more likely to play Wii Sports through this distribution method. They also felt players that enjoyed the game would increase its popularity by word of mouth.
Before the Electronic Entertainment Expo (E3) Media and Business Summit of 2006, the first sport in the game was announced as Wii Sports: Tennis. It was later announced, at Nintendo's press conference prior to E3 2006, it would be part of a sports package. Satoru Iwata introduced this package as Wii Sports, and stated it would include tennis, golf, and baseball. The game was featured as both a video demonstration and an on-stage playable demo. The demo featured Iwata and Reggie Fils-Aime in a doubles tennis match against Shigeru Miyamoto and Scott Dyer, a contest winner. The other sports titles were on display at E3 and shared a similar naming convention to the tennis game such as, Wii Sports: Baseball, Wii Sports: Golf, and Wii Sports: Airplane. At the time, baseball only featured a batting simulation. The airplane title was similar to Pilotwings and required the player to maneuver an airplane through rings within a time frame. It was not included in the final game, but was later incorporated into Wii Sports Resort. At the Nintendo World event on September 14, 2006, Reggie Fils-Aime confirmed the game's five playable sports and announced that Wii Sports would be included free with every Wii console, although Miyamoto initially objected to doing so strongly on the grounds that Nintendo does not usually give away well-made games for free and suggested Wii Play instead, which Fils-Aime did not believe would provide a complete entry-level experience for the system.
The separate games garnered their own reception among critics. Casamassina called bowling, tennis, and baseball "fun and addictive", while Tom Bramwell of Eurogamer said baseball, golf, and boxing were lacking in gameplay depth when compared to tennis and bowling. PC Magazine columnist John C. Dvorak, an avid bowler, praised the realistic physics used in bowling and stated, "Nintendo did a stupendous job of coding." He complimented the addition of physical activity to video gaming but complained that long-term use caused his wrist and shoulder to become sore. Casamassina ranked bowling as the best experience of the five. Before its release, IGN's Craig Harris commented on an exploit allowing easy strikes in the bowling game that removed the challenge and replays value. After the release, he stated that the exploit was not fixed. GameTrailers called golf the most in-depth, but criticized the lack of multiple courses and unpredictable controls when trying to slice or hook a shot. GamePro said golf offered the most content and was the best looking of every game, but commented that its controls were the most difficult to use. GameTrailers called tennis the most accessible and easy to play, but criticized the difficulty of putting spin on a shot. Casamassina stated that tennis was one of the more enjoyable games, but the lack of movement control was a detractor. GameTrailers called baseball the most "worthless" because of the luck factor associated with the computer-controlled fielding. They called boxing the best workout on Wii Sports, but criticized the difficult timing needed to punch properly. Casamassina criticized boxing for being "like a chore" and ranked it as the worst experience of the five sports. 1e1e36bf2d